By Mark Dalrymple
Whereas there are a number of books on programming for Mac OS X, Advanced Mac OS X Programming: the large Nerd Ranch Guide is the one one who includes causes of the way to leverage the robust underlying applied sciences. This booklet will get right down to the genuine nitty-gritty. The 3rd variation is up-to-date for Mac OS X 10.5 and 10.6 and covers new applied sciences like DTrace, tools, Grand relevant Dispatch, blocks, and NSOperation.
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Good fortune in today's IT setting calls for you to view your occupation as a enterprise pastime. during this publication, you'll the way to develop into an entrepreneur, riding your profession towards your picking. You'll the way to construct your software program improvement profession step-by-step, following a similar direction that you'd keep on with in case you have been development, advertising, and promoting a product.
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Byte journal used to be an American microcomputer journal, influential within the past due Nineteen Seventies and in the course of the Eighties due to its wide-ranging editorial insurance. while many magazines from the mid-1980s were devoted to the MS-DOS (PC) platform or the Mac, quite often from a company or domestic user's standpoint, Byte lined advancements within the whole box of "small desktops and software", and occasionally different computing fields resembling supercomputers and high-reliability computing. insurance used to be in-depth with a lot technical aspect, instead of user-oriented. Print booklet ceased in 1998 and on-line ebook in 2013.
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Complicated Programming Methodologies includes lecture demos and sensible experiments from the summer season university on complex Programming Methodologies which happened in Rome, Italy, on September 17-24, 1987. the varsity interested in instruments of complicated programming in addition to theoretical foundations for software program engineering.
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Extra resources for Advanced Mac OS X Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides)
Concurrency: In a garbage collected (GC) world, assignments to properties are atomic for free. There is no chance that another thread will see your assignment in-progress, even for complex types like C structs. In a non-GC world, assignments via properties are atomic, but it comes at a price of using an implicit lock when accessing the property. If you are in a non-GC program, noticing performance problems with properties, and accessing the properties in a single thread, then you can use nonatomic to suppress the use of these locks.
9 shows a way of performing conditional logging. /debuglog this should be seen: bork, 42 You can create variable argument methods in Objective-C the same way as in C, so there is no new syntax to learn. Be aware you cannot create NSInvocations that reference variable argument methods. 10 has a SomeClass object that has a weird little method that takes an arbitrary number of objects (terminated by nil) and prints out their descriptions. h> @interface Describer : NSObject 17 Chapter 1 C and Objective-C - (void) describeObjects: (id) firstObject, ...
The instigator of this change might be an interrupt handler, a signal handler, another thread, or a longjmp() (discussed in Chapter 5: Exceptions, Error Handling, and Signals). Declaring a variable volatile means the value of the variable is reloaded from memory every time it is used. This guarantees that you will have the correct value when you need it, but it also negates some possible compiler optimizations, like caching the value in a register in addition to its location in memory. volatile Variable argument lists Variadic function is a fancy name for a function that takes a variable number of arguments.
Advanced Mac OS X Programming: The Big Nerd Ranch Guide (Big Nerd Ranch Guides) by Mark Dalrymple